SOFlow v1.4


Another major update with awesome features and much needed bug fixes!

- The SOFlow subheader has been temporarily retired due to intermittent errors appearing in the Unity editor only after recompiling scripts. Hopefully it will be back in the next release!

- The editor suffered from some major slowdowns when multiple Dropdown Scriptable Objects were being drawn. They have since been given a major boost in performance that should eliminate any lag previously experienced when using them.

- A shortcut button has been added to all Dropdown Scriptable Objects. The shortcut button will take us straight to the Scriptable Object asset selected in the dropdown list.

- `Primitive Data Fields` have all been given default constructors, allowing us to specify an initial value when declaring the fields.

- Saving the best for last. With this release, the UltEvents plugin has been adjusted ever so slightly to allow all method calls to have custom delays between them. As small as this addition is, it is a major step forward in reducing the amount of boilerplate code needed to create delays between events.

Files

SOFlow - 27 January 2020.unitypackage 7 MB
Jan 26, 2020

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